Designing Using Computers at Key Stage 2: Parking Cars
One of the trial units from the Nuffield Primary Solutions in Design and Technology. In this unit, children design a supermarket car park to a detailed design specification. This task could be linked with a geography local study, as it will highlight the varying needs of the people using a car park.
The purpose of this activity is to give students the opportunity to use the computer as a design
tool to help design an amenity which it is not feasible for them to actually make.
HEALTH and SAFETY
Any use of a resource that includes a practical activity must include a risk assessment.
Please note that collections may contain ARCHIVE resources, which were developed at a much earlier date.
Since that time there have been significant changes in the rules and guidance affecting laboratory practical work.
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Resource by: Nuffield Foundation
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The resource is part of Nuffield Foundation
- Nuffield Primary Design and Technology
- Working with Computers at Key Stages One and Two
- Designing Using Computers at Key Stage 2: Parking Cars
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